2 ms·
I agree, Computer Space just wasn't fun. It did not capture the core gameplay of Spacewar! And it wasn't just gravity. It could have been just fine without grav
by djmips 5y ago
I agree, Computer Space just wasn't fun. It did not capture the core gameplay of Spacewar! And it wasn't just gravity. It could have been just fine without gravity if it had been polished, better controls.
- masswerk 5y agoI think, the important part was that Computer Space attempted a single player game. Notably, the early, highly successful games, like Spacewar! and Pong created a level playfield, where two human players of different age and abilities could match in a way that had been impossible before. Which contributed much to the attraction of these games.
- djmips 5y agoThat's excellent insight! Indeed even today, the challenge of a human opponent can extend a games life beyond the usual minutes to hours of most games.