3 ms·
One of the nicer things about Zig is that the unoptimized debug binaries are still pretty fast, often only 2 or 3 times slower than the optimized ones rather th
by dralley 5y ago
One of the nicer things about Zig is that the unoptimized debug binaries are still pretty fast, often only 2 or 3 times slower than the optimized ones rather than 10+ times slower. Presumably because Rust and C++ have a lot of abstractions that have to be sent through the optimizer to be truly "zero-cost".
That, combined with generally really fast compiles (again relative to C++ and Rust) is a nice combination for game devs.