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The default controllers, hardware problems aside, certainly represent a departure from the usual controllers of the PS/Xbox family. The Shield is actually a per
by bri3d 5y ago
The default controllers, hardware problems aside, certainly represent a departure from the usual controllers of the PS/Xbox family. The Shield is actually a perfect example - it failed in the market as a weird gimmicky "normal console" controller with a screen glued to the top of it. On the flip side, with the Switch:
* One handed motion controls are viable and used frequently.
* Two-stick FPS games are possible but don't need to be the default, encouraging more innovative/interesting UIs.
* IR camera enables Labo/Cardboard which is a very cool gimmick.
* Easy docking, undocking, storage, and portability of the controllers.
* The console includes two players by default. Most Switch games have a thought out, fun two-or-more players, in-person mode. Many have co-op. Split-screen games are an afterthought and don't even run correctly on most other modern consoles.
- bitwize 5y agoThis is called "lateral thinking with withered technology" -- Nintendo's core principle of taking mature, generic technologies and combining them in innovative ways to create something new and interesting.