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> Otherwise these co-marketing activities would already exist since there is no inherent need for a blockchain to implement them. One of the big changes in the
by IanCal 5y ago
> Otherwise these co-marketing activities would already exist since there is no inherent need for a blockchain to implement them.
One of the big changes in the way I've viewed this is because the blockchain we're talking about already exists. A lot of the technology is already there so over time the idea of creating a new shared database and managing it becomes more work than just using some libraries and an existing shared database - even with limitations.
> A value add model like the Amiibo would work better but again is predicated on developers actually capturing some revenue from supporting it.
Selling the game, surely.
- meheleventyone 5y agoAmiibo support itself doesn’t sell games so I doubt an NFT equivalent would either. The failure of the whole toys-to-life stuff speaks to this as well. And that technology exists does not make a notional use of it something people actually want or need. The reason for a lack of co-marketing isn’t a lack of technology as the parts of my post you didn’t quote note.