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Epic didn't fundamentally offer anything different from Steam, it's just games that would've otherwise been on Steam that epic bribed to be on epic. That from t
by dageshi 5y ago
Epic didn't fundamentally offer anything different from Steam, it's just games that would've otherwise been on Steam that epic bribed to be on epic. That from the outset annoyed a lot of people and the funny thing about fortnite is, the people who play it... only really play it alone. So getting them onboard doesn't necessarily mean they'll buy anything else on epic.
In terms of getting people on board, I expect it'll come down to how much content gets pushed out by streamers and youtubers, if a game's hot on twitch people will likely at least try it, especially since I'd expect most crypto games to go f2p.
- Duralias 5y ago> Epic didn't fundamentally offer anything different from Steam And for the vast majority of gamers, neither does crypto. > the people who play it... only really play it And the same would apply for a crypto friendly games store that had a big hit game. One thing I wasn't aware of, which I only just learned/realized from seeing worried conversations from a game I follow (that incorporates crypto) is that because of all the negative news about crypto, the general public view crypto quite negatively. I feel like crypto will need to spend a few years as "boring" before it can truly shine.
- Ekaros 5y agoI don't think crypto will never truly shine. I see two use cases illegal things and remittance/inter-market transfers. Later could be solved, but on other hand demand from regular people is low and existing players like PayPal and credit cards already take care of purchases from commercial entities. For me it is just bad solution looking for a problem.