3 ms·
100% this. With all the talk of web3 and gaming, WebGPU + WASM + WebXR is the path forward to the metaverse. No walled gardens asking for a 30% cut, direct emb
by astlouis44 5y ago
100% this. With all the talk of web3 and gaming, WebGPU + WASM + WebXR is the path forward to the metaverse.
No walled gardens asking for a 30% cut, direct embedding of games inside a developers site, and for players they don't have to install anything locally. This is what my startup is building with our browser-games platform.
- pshc 5y agoI can't imagine it will be easy to get low latency silky smooth 90FPS+ out of WebXR, even with a pure WASM app. Being at the mercy of the Chrome devs sounds like a challenge.
- aww_dang 5y agoWeb games are usually more casual. When the user is sold on the gaming proposition you can offer them a native client.
- knownjorbist 5y agoThe fact that by having a wallet you already have an pseudonymous account with every dapp that will ever exist is an exciting concept. Likewise, the developers don't have to really think about authentication or authorization or payments.
- astlouis44 5y agoLink to our Discord: https://discord.gg/zUSZ3T8 https://discord.gg/zUSZ3T8 Link to our website:https://www.theimmersiveweb.com/ https://www.theimmersiveweb.com/
- samb1729 5y agoNo one responded to your comment asking for these links.
- AnIdiotOnTheNet 5y agoYou know you can just host game installers on your website today right? A big part of Steam's value is that you don't have to build your own distribution infrastructure, which you will still need even if your game is just a big ass WASM file.
- astlouis44 5y agoWho wants to download a client when you can just select a hyperlink and jump straight into the game?
- deleted 5y ago[deleted]
- AnIdiotOnTheNet 5y agoAnd who is hosting the content of that hyperlink? Where's the 'decentralized' in all this?