3 ms·
Moba games are a psychological battle just as much as they are a skill based one, it is totally possible to tilt the enemy team enough to turn tide. Besides, ha
by f1refly 5y ago
Moba games are a psychological battle just as much as they are a skill based one, it is totally possible to tilt the enemy team enough to turn tide. Besides, have you ever considered that some of your teammates might play the game for, you know, fun?
The majority of interactions I have had through /all where playful ones, challenging the enemy, just having a bit of a chat. You hate the /all chat because you think this is wasted time on your way to a game victory, but I ask you, if I'm having fun, and the enemy is having fun, is it wasted time? As I see it, you are glad riot now choose your preferences as a serious gaming business kind of dude over the people who want to have actual fun playing games, and that's okay, but you could at least reflect on this.
Besides, 99% of all flame and bad mood doesn't come from the enemy team, it comes from your own team. In fact, I'd like an option to mute my team and leave the /all chat open. I don't give a fuck about why my jungler thinks I was in a position to help him when i clearly wasn't or that my botlane thinks i should danger ping them in addition to my ss.