3 ms·
When looking (briefly) at the API documentation, I was mostly interested in mesh manipulation - and there it says "Currently, for more advanced features such as
by cmarschner 5y ago
When looking (briefly) at the API documentation, I was mostly interested in mesh manipulation - and there it says "Currently, for more advanced features such as mesh modifiers, object types, or shader nodes, C/C++ must be used." (https://docs.blender.org/api/current/info_overview.html#integration-through-classes https://docs.blender.org/api/current/info_overview.html#inte...)
- dagmx 5y agoYes, but those require rebuilding Blender. They're not expressed as plugins