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In my experience sculpting is much easier to learn than the vertex-twiddling side of blender. Start with a cube. switch to sculpt mode. Find the remesher and gi
by Doxin 5y ago
In my experience sculpting is much easier to learn than the vertex-twiddling side of blender. Start with a cube. switch to sculpt mode. Find the remesher and give it a poke. That'll subdivide the cube. try some of the sculpt tools, most are pretty self explanatory. Remember to poke the remesher whenever the mesh faces get too distorted.
It's quite a nice workflow for organic shapes.