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At least in languages with similar native performance as Rust (C/C++), in my personal experience, serialization has often been difficult and manual, and most li
by thedracle 5y ago
At least in languages with similar native performance as Rust (C/C++), in my personal experience, serialization has often been difficult and manual, and most libraries have fallen short of my expectations, or had serious performance, security, or toolchain issues, to the point I usually hand-serialize myself.