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Great way to make Facebook drop PCVR support and allow standalone apps only. At this point, I think things are going in that direction rapidly anyway. Oculus ha
by dougmwne 5y ago
Great way to make Facebook drop PCVR support and allow standalone apps only. At this point, I think things are going in that direction rapidly anyway. Oculus has already shifted most of it's game development resources away from PCVR.
- arsome 5y agoI'm not so sure, Facebook did just invest a bunch of effort in getting AirLink working to allow wireless PC VR support and they seem to keep improving it.
- Kuinox 5y agoVirtual Desktop run fines and I never needed the Oculus PCVR support.
- mmastrac 5y agoLaws can always be amended.
- thebigman433 5y agoWhat makes you think theyre dropping PCVR support? They just spent 3 years getting wired and wireless Link working. They clearly want to unify their products into a single hybrid standalone/pcvr lineup. PCVR software sales are just absolutely abysmal, there is no way to make a profit on a large scale app, so theyre only going to invest in AAA content for standalone now.
- dougmwne 5y agoYes, it's the lack of investment and profit potential on PCVR. It also may interest the Oculus founders who want the highest quality experience, but it does not fall in line with Zuck's vision which is a cheap and good enough social VR machine.