3 ms·
Unfortunately no, my time in industry was quite short, but I worked on some really fun projects in that time - generative hair, trees, lighting tools. The cg pi
by artofxinyi 5y ago
Unfortunately no, my time in industry was quite short, but I worked on some really fun projects in that time - generative hair, trees, lighting tools. The cg pipeline has so many parts so you never get bored, and each new production and artistic vision brings new problems to be solved. It’s a fun place to be for sure!
- Dracophoenix 5y agoHow short and which decade? Did you ever meet bigwigs like Lasseter and Katzenberg? And movies where I possibly seen your work? Tarazan perhaps?
- artofxinyi 5y agoI worked in the generative trees in Zootopia and sculpting tools for the characters in Coco. The studios are small so you’ll see everyone (higher ups less often, but you’ll see lasseter - he’s gone now though or catmull walking around occasionally) I had the opportunity to meet lasseter once in a small group setting and he was the most intensely passionate person I’ve ever met about animation. Hearing him speak about it almost made me cry. The creative energy (and people) was incredible to experience. The engineers were artistically inclined and the artists were technically very smart. The mix of tech+art brings in different ways of thinking which I think contributes to the unique creativity of the environment.