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interesting. I haven't used maya I wonder why you think that. I only touched houdini (donut tutorial) and it seemed amazing at the time, but blender had what I
by high_byte 5y ago
interesting. I haven't used maya I wonder why you think that. I only touched houdini (donut tutorial) and it seemed amazing at the time, but blender had what I needed and now has geometry nodes so I don't see the reason.
and I've been considering branching to 2D, photo/video editing, post production stuff. just out of interest but other than that I just don't have a reason to learn even more stuff if I end up not using it.
- kleer001 5y ago> I haven't used maya I wonder why you think that. Because Maya is all high level tools with only partial and buggy procedurality. It's history stream is a joke. Because when I use Maya I feel like I'm fighting the will of each and every programmer for everything I want to do. Like each and every finger of every programmer is on my hand telling me how to do what I want to do. However, in Houdini it's more like the programmers have left a pile of low level tools and let me do what I need to do however I want to do it. In Maya, once you're done you have a final product. In Houdini, once you're done you have not only the final product, but also the process that created that product.