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What about the studios who spent 5+ years and millions of dollars in development to release their game to a particular console? How will they recuperate their c
by Dracophoenix 5y ago
What about the studios who spent 5+ years and millions of dollars in development to release their game to a particular console? How will they recuperate their costs if no one is buying their games in the critical 6-month post-release window because the console is too expensive? Fewer early customers means fewer dollars to reinvest in the next Playstation game and that's fewer dollars spent by Sony for the next hardware release. It's a vicious cycle that's going to hit Sony right in the pocketbook in the short- and long-term.
Third party studios aren't going to develop for a console with high a development cost AND reduced ROI.The result of your proposal is stagnating hardware and low game sales. These days, developers could just build games for the Xbox and easily port it to Windows and vice versa. Two markets for the price of a Windows server farm.