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Does "Book of Travels" run on the same infrastructure? https://store.steampowered.com/app/1152340/Book_of_Travels/ https://store.steampowered.com/app/1152340/B
by programd 5y ago
Does "Book of Travels" run on the same infrastructure?
https://store.steampowered.com/app/1152340/Book_of_Travels/ https://store.steampowered.com/app/1152340/Book_of_Travels/
I know it had some server issues on launch - too popular it seems.
- bullen 5y agoNo, nor I or fuse had any involvement with BoT. I wouldn't post here if I was... BoT did not fail because it had too many players, you can clearly see how many are playing, maybe it has a complex backend... simplicity is your friend! Meadow for reference launched with ~150 (on T2 Micro at 30%) concurrent players per machine and peaked at 450 (on T2 Medium at 25%). That's before you could buy more credits so we had to upgrade to M4 Large after a while. And Meadow is an action game, not a point and click! The rupy chain is solid and proven and has been running Meadow for 5 years without any write downtime except last week when one instance got nuked by AWS or somebody at M&D. That's a pretty good track record of 100% read uptime! The Meadow launch probably was the only MMO to have a flawless launch with high pressure per server so far, and it did so over HTTP with a JSON file database! :D It's also the only MMO with one database spanning 3 continents in real-time.