3 ms·
I'm surprised no one picked up on this gem, yet. >". . . but you know one of the big lessons of a big project is you don't want people that aren't really progr
by floppydisk 15y ago
I'm surprised no one picked up on this gem, yet.
>". . . but you know one of the big lessons of a big project is you don't want people that aren't really programmers programming, you'll suffer for it!"
Edit: Fixed formatting of quote.
- derefr 15y agoA lot of other companies' games integrate scripting engines to ease level/mod design, because they don't want to ship a compiler toolchain along with the game. Carmack's games, on the other hand, are just eventually open-sourced, and modded "natively."