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Nintendo 64 and the original PlayStation were a paradigm shift in home consoles, with their native support for 3D. At the time of the announcement of these pla
by codetrotter 5y ago
Nintendo 64 and the original PlayStation were a paradigm shift in home consoles, with their native support for 3D.
At the time of the announcement of these platforms, Super Mario 64 became a symbol representing the Nintendo 64. Sony wanted a mascot to represent them, and Naughty Dog convinced Sony to pick Crash Bandicoot as the mascot for the original PlayStation.
As such, the marketing material and the press coverage talked a lot not only about N64 vs PS, but also gave a lot of attention to Super Mario 64 and Crash Bandicoot.
And in turn this meant that those of us who were kids at the time ended up playing these games a lot on N64 and PS respectively.
Is it just nostalgia, or is there something more? Hard to say, but either way I think both these games will forever hold a special place in the hearts of many.
Beyond that, porting efforts in general are interesting for their own sake.
- Larrikin 5y agoCrash, Croft, and a couple other games I'm forgetting competed in mind share as the mascot of the original PlayStation, but there was never an official mascot. I used to love reading the gaming magazines while my parents shopped and it seemed like every other month there was an article asking why Sony doesn't have a mascot yet and who it should be.