3 ms·
I think this is still an useful resource beyond shaders, e.g. if you'd like to implement something that renders a "thick" SVG <poly> or <path> out of a polyline
by akx 5y ago
I think this is still an useful resource beyond shaders, e.g. if you'd like to implement something that renders a "thick" SVG <poly> or <path> out of a polyline.