4 ms·
Tabletop Simulator doesn't require coding (although it has support for it). Especially last year during the worst of the pandemic, most game designers who put i
by cableshaft 5y ago
Tabletop Simulator doesn't require coding (although it has support for it). Especially last year during the worst of the pandemic, most game designers who put in the effort were still able to host online playtest nights, attend online game designer conventions (with the help of Discord) and show their games to publishers by making a TTS version of their game.
I've looked into making my games on BGA, and their system looked like a PHP mess I didn't want to deal with. If I'm going to be coding anyway I'd rather use a Typescript game engine like Phaser, Swift and SpriteKit, or C# and Monogame, and have full control over it.
Here's one of mine I uploaded to the Steam Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=2217344915 https://steamcommunity.com/sharedfiles/filedetails/?id=22173...