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Both Unreal Engine and Unity already have Google Stadia for a compile target ( Debian/vulkan )and it runs in the browser. As consoles have become more and more
by coretx 5y ago
Both Unreal Engine and Unity already have Google Stadia for a compile target ( Debian/vulkan )and it runs in the browser.
As consoles have become more and more generic and all carry a browser, less money is being invested in platform specific engines because there is less relative performance increase & return on investment compared to the past. ( Games sold the platform, not the other way round )
Risks have been taken by big players and everything is becoming more and more platform agnostic therefore we could reasonable expect "breakthrough" when they are done milking the cow previously invested in and see them expand to a bigger market.
- flohofwoe 5y ago> ...and it runs in the browser That's not correct though, the game runs on a Linux box in Google's datacenters (granted, from a business perspective that's nitpicking - but not quite, see below, but it's a massive difference from a technical perspective). Scaling to large audiences is much more expensive with the game streaming approach though (but we'll never really know because Stadia bombed, just as all other game streaming platforms before).
- coretx 5y agoIt's not just a remote control video feed ( Unlike other game streaming platforms ) so there is tons of incentives and capability for them to offload as much as possible onto the client.