4 ms·
Likely due to accessibility: Standard guidelines for Android is that all touch targets should have a 48x48dp minimum size + 8dp spacing. https://www.bbc.co.uk/
by david_allison 5y ago
Likely due to accessibility: Standard guidelines for Android is that all touch targets should have a 48x48dp minimum size + 8dp spacing.
https://www.bbc.co.uk/accessibility/forproducts/guides/mobile/target-touch-size https://www.bbc.co.uk/accessibility/forproducts/guides/mobil...
https://material.io/design/usability/accessibility.html#layout-and-typography https://material.io/design/usability/accessibility.html#layo...
- jeroenhd 5y agoIn my experience this is actually a good thing. Many application developers designing their own UI standards often leave buttons and touch targets that are way too small to accurately touch and it annoys the hell out of me. This often happens on the web as well! That said, I use Android's built-in UI scaling to reduce the size of icons and such that seem to have grown as phone screens became larger.
- hbn 5y agoEven the big guys are guilty of too-small touch targets sometimes. I've always thought this little back button in iOS when an app links to another app is laughably tiny https://9to5mac.com/2017/11/13/deep-link-navigation-iphone-x/ https://9to5mac.com/2017/11/13/deep-link-navigation-iphone-x...
- dagmx 5y agoIt's important to note that the hit box for it is much larger than the visual presentation. I'd argue that a mismatched hitbox isn't great either, but it does solve for the touchability