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> What Pico8 does right is limiting the amount of tech-related decisions you have to make. How is it a tech-related decision if I want to add another sprite, b
by hypertele-Xii 5y ago
> What Pico8 does right is limiting the amount of tech-related decisions you have to make.
How is it a tech-related decision if I want to add another sprite, but can't, because PICO-8 decided for me that I'm only allowed to have a specific amount? It's completely arbitrary and literally stops a game's development! That's not what a game development tool is supposed to do!
- otikik 5y agoYou are saying it as if it happens suddenly and by surprise. Those limits are presented since you open the tool. A screwdriver isn't "good" at putting nails down. It would be pointless to say that it's not a good screwdriver because it doesn't drive nails. Pico-8 is like that. It only allows a certain amount of everything: sprites, sounds, colors, even program tokens. I must point out that it is possible to drive a nail using a screwdriver. You hold the screwdriver from the metal end, and repeatedly hit the nail head with the handle. It's a bit awkward. (But also sort of impressive. Like the people that do 3D stuff with Pico-8). There are options out there to go around most of the limits if you really want to. You might have to sacrifice something. You need to be creative, the same as with the screwdriver. I actually enjoy that.
- hypertele-Xii 5y agoIt's nice for you then to enjoy, but there is absolutely no reason there couldn't simply be a checkbox for "unlimited stuff" in the thing. If you want to impose artificial limits upon yourself, I'm glad you have that ability. I want to make games, and PICO-8 is shit for that.