2 ms·
Ehh. It's a nice sentiment, but from my experience "casual" guilds fail at progression because they're carrying a lot of people who don't really care all that m
by pram 5y ago
Ehh. It's a nice sentiment, but from my experience "casual" guilds fail at progression because they're carrying a lot of people who don't really care all that much. Usually theres no choice in the matter either for the guild, since you have to go with who you have available. They just perceive the responsibility and requirements differently from a "hardcore" player. They don't want a second job, or a second manager.
If you're not in a world-first-kill level guild, then it's pretty standard to expect people to watch videos on how the fight goes before any attempts are made. Feedback for failure is usually pretty punitive because more is expected of you.