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As a past victim of a compiler that used simulated annealing to optimize- you can get reproducible builds if you control the seed. It still becomes hell when yo
by groby_b 5y ago
As a past victim of a compiler that used simulated annealing to optimize- you can get reproducible builds if you control the seed. It still becomes hell when you need to target an optimization to a specific spot. Or if the optimization is actually flawed.
So, as much as I admire the thesis, I'm going to disagree on the "sadly" part :)