3 ms·
Luajit already enjoys performance in the ballpark of native code. As far as I know, mobile and game developers do use it.
by anonymoushn 15y ago
Luajit already enjoys performance in the ballpark of native code. As far as I know, mobile and game developers do use it.
- stephth 15y agoLua is fast as scripting languages go, but saying it's in the same performance ballpark as native code is a stretch [1]. Game developers that use Lua commonly rely on C/C++ for low level routines. There's a space for innovation there. ooc [2] has been a step in that direction, although its usage of garbage collection makes it much less flexible than CoffeeScript or MoonScript. I don't think developers need to be abstracted from memory management at low level. What they could use is getting rid of a lot of cruft, to be able to write/read/think more quickly. [1] http://attractivechaos.github.com/plb http://attractivechaos.github.com/plb [2] http://ooc-lang.org/ http://ooc-lang.org/