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Location: Melbourne, Australia Remote: Yes Willing to relocate: Yes (Post-Covid) Technologies: Kubernetes, AWS, TypeScript, Lua, Ruby, React. Polyglot, pleas
by Benjamin_Dobell 5y ago
Location: Melbourne, Australia
Remote: Yes
Willing to relocate: Yes (Post-Covid)
Technologies: Kubernetes, AWS, TypeScript, Lua, Ruby, React. Polyglot, please refer to résumé.
Résumé/CV: https://drive.google.com/file/d/1VJk9gs1-LN3e333ZDICwkG5pgTbYoa9P https://drive.google.com/file/d/1VJk9gs1-LN3e333ZDICwkG5pgTb...
Email: hn@benjamin.dobell.email
Github: https://github.com/Benjamin-Dobell https://github.com/Benjamin-Dobell
LinkedIn: https://www.linkedin.com/in/benjamindobell https://www.linkedin.com/in/benjamindobell
Current Role: CTO @ Snaploader
Salary Expectation: $200,000+ USD
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These days I describe myself as a full stack developer, software architect & SRE, but I’ve also plenty of professional experience with mobile (native + React Native), infrastructure, ops, game development, tooling and reverse engineering. I contribute to and maintain several open source projects. My most recent OSS focus has been on the development of my own Lua IDE, which bolts on optional static typing to the language (https://github.com/Benjamin-Dobell/IntelliJ-Luanalysis https://github.com/Benjamin-Dobell/IntelliJ-Luanalysis).
I’ve 12+ years of development experience, the last six years I’ve been CTO of Snaploader, a small start-up in Australia which turns floor-plans and CAD drawings into real-time rendered 3D buildings that run in your browser (including mobile). Role has always been near 100% remote. There’s a team of 20+ 3D artists and sales, but development is currently a one man show. So I’m responsible for a pretty absurd amount.
Beyond all the managerial/administrative stuff, reporting to the board, pitch-decks, grant documentation, due diligence etc. I personally wrote all code and maintain all infrastructure that makes up Snaploader's current core offering. Technologies utilised include Kubernetes, Kops, Kustomize, AWS, S3, CloudFront, Lambda@Edge, PSQL (domain model), MongoDB (analytics only), Redis (caching + distributed systems), three.js, WebGL, React, JS, TypeScript, Node.js, Ruby, Python, and more.
I also occasionally take on casual consulting gigs, which typically come about from my open source contributions. Currently I’m consulting for Berserk Games. I work on their Lua language bindings, API documentation, networking and tooling for the PC game Tabletop Simulator (Unity/C#). I also help out their developer community with support, libraries, documentation and example projects i.e. developer advocacy.
Please do peruse my Github. I’m after something senior (Principal Engineer etc.) where I can take some ownership, but ideally also contribute across a breadth of projects/technologies.
I can't go into the specifics publicly, but I won't be available full time until around January. However, I'm happy to take on a role in a restricted capacity before then.