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Ok, which of those have you worked on during those 15 years? These prove the point, they don't scale or deliver anything that will dislocate roblox. Even worma
by bullen 5y ago
Ok, which of those have you worked on during those 15 years?
These prove the point, they don't scale or deliver anything that will dislocate roblox. Even wormate (which is way better than slither does not run properly on my android pad)...
- meheleventyone 5y agoCome on you keep moving the goal posts. You said: > Javascript is not usable, you wont be able to make anything useful if that is your underlying VM. And yet all these useful games exist all targeting JS backends. Some of which have made oodles of cash. Of that list I've been making games for dot big bang for the last three years. For other slower languages I worked in for shipping games there is EVE Online a large part of which is written in Python and then APB which had a lot of code written in UnrealScript for Unreal Engine 3 both of which are very much definitely slower than JS. Edit: Another really cool browser based project is this fight simulator: https://www.geo-fs.com/ https://www.geo-fs.com/