3 ms·
Agreed, I'm happy to see people working on this, but with VR there are so many limiting factors/dealbreakers that I don't envy anyone playing in this space with
by efsavage 5y ago
Agreed, I'm happy to see people working on this, but with VR there are so many limiting factors/dealbreakers that I don't envy anyone playing in this space without massive resources to tackle them all.
For me, the MVP for working in VR is replacing my fairly standard monitor setup (3x24-27", 12-14px text size, 60hz). I don't really care about virtual meetings or whiteboards or environments, I just want to make the transition to having what would be unreasonable/impossible in hardware (dozens of resizable windows I can easily rearrange and fill my whole FoV with. Nail that and I will gladly drop a couple of grand on it.