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The killer "corporate" app for VR in my opinion would be some kind of teleconference app. I absolutely HATE trying to have interactive brainstorming/collaborat
by swalsh 5y ago
The killer "corporate" app for VR in my opinion would be some kind of teleconference app. I absolutely HATE trying to have interactive brainstorming/collaborative design meeting remotely. There are various pancake tools, but none really compare to the experience of 2 people standing in front of a white board, and making wild motions with their arms that seemingly both people understand while drawing on a board.
Some of the experiences I've had in VR are unrivaled by any pancake game i've ever played for that very reason.
I'm not 100% sure I want to be in VR all day all the time. But VR should have a place in at the very least a remote workforce.
- rattray 5y agoWhat is "pancake" in this context?
- lucky_cloud 5y agoPancake is 'not VR' i.e. a traditional flat monitor.
- vyrotek 5y agoI absolutely agree. I'm very much a whiteboard hand-wavier guy. I explain with gestures as much as I do with the actual drawing (might be an Italian thing too). That said, this "pancake" problem reminded me of the old Wii head-tracking project.[1] There might be an interesting hybrid opportunity with that idea and 3d avatars. I feel like the head-tracking hack never really took off because it only worked as a solo experience. But since remote work is mostly us all individually sitting at a computer I could see it working better. Combine this idea with a large dedicated monitor/tv and now you have something that would literally just feel like a window/portal to the person you're talking to. [1] https://www.youtube.com/watch?v=Jd3-eiid-Uw https://www.youtube.com/watch?v=Jd3-eiid-Uw
- usrusr 5y agoI'd expect conventional live footage of whiteboard hand-waving to wildly outdo VR for the entire foreseeable future. If you need two guys hand-waving in different rooms, focus the extra tech on the whiteboards, to somehow merge their content.
- marcind 5y agoplug: this is along the lines of our thinking, at ShareTheBoard. rather than kill the whiteboard with VR, we use vision to give it new tricks. step 1 is real-time content digitization and obstacle avoidance (available now). step n involves synchronizing cameras and projectors for a deviceless AR experience - true "remote whiteboarding." we've completed this in laboratory conditions, hope to release it next year.
- vyrotek 5y agoIs it possible to use this with Teams or Zoom or does everyone need a new app? This seems like an ideal plug-in or app to use with those since it's essentially just a "filter" app from the presenter's side. Using your app as the video source seems like it'd be straightforward to do.
- marcind 5y agoIndeed, most of our users simply open our app, then use Teams/Zoom/Meet to share that tab using the built-in screen-share. That gives you content legibility but none of the other benefits: by hitting our meeting link (in browser: no sign-up/download needed), all viewers can also save board contents at any time and even add digital content of their own. Can't do that second part "through" videoconferencing apps - not without a deeper integration (read: participation with the companies in question). It's on our list of possible developments but will require dancing partners on the other side.
- fomine3 5y agoOculus Horizon Workrooms? It seems that they already achieved.