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For a work VR headset to work I think you need a couple of things. One is that it needs to be comfortable enough to wear for long periods of time. I usually ge
by symmetricsaurus 5y ago
For a work VR headset to work I think you need a couple of things.
One is that it needs to be comfortable enough to wear for long periods of time. I usually get quite warm when wearing one. You also often end up with impressions on your face. This is fine for gaming or shorter sessions but would be a distraction if trying to focus for longer periods of time.
It would also need to have a higher resolution than most (all?) current VR headsets. Text needs to be huge so even though you can have lots of virtual screens you can't fit much on each.
Finally, I imagine that there could be a more innovative interface than just screens in a virtual space. Something that embraces the close-to-physical-reality illusion of VR.
- XorNot 5y agoResolution is the killer. The distance I'm currently typing this on my 32" monitor is much larger then the virtual draw distance I can "see" in VR at current resolutions. Regarding comfort: I have been curious whether you could take the weight off the head by suspending the headset off the back of a chair so it "floats" at face level via a tether or something.
- mkmk2 5y agoThe issues you're presenting seem real for some, but enthusiasts seem to be making it work[1: post from yesterday]. I like the call in your last point, but personally I think an innovation like 360 degree resizable and movable windows is a reasonable step up from where we're currently at. It would be nice to integrate the work we do into physical space a bit more though. I've wondered about doing practical programming work in an infinifactory-type[2] interface. I don't think it's necessarily a good idea, but it'd be fun to see attempts at no-code tooling embedded in the space. [1] https://news.ycombinator.com/item?id=28678041 https://news.ycombinator.com/item?id=28678041 [2] https://www.zachtronics.com/infinifactory/ https://www.zachtronics.com/infinifactory/