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As someone else mentioned, Blender is actually quite decent for vector animation. You might need to modify your workflow slightly, but using grease pencil, bone
by mekkkkkk 5y ago
As someone else mentioned, Blender is actually quite decent for vector animation. You might need to modify your workflow slightly, but using grease pencil, bone skinning and curve tools is enough for very decent 2D animations. A nice bonus is that everything is technically still in 3D space as well, so you can easily add true layering, DoF, lighting and particle systems for instance.
The biggest downside to Blender is that the UI can be a bit intimidating since it covers so many aspects of CGI.
- tombert 5y agoLooking at a few videos, it definitely looks pretty sweet. I guess in my mind I've always just thought of everything in Blender outside of 3d modeling as "tacked on", which really isn't fair.
- mekkkkkk 5y agoI know exactly what you mean. Blender has a sort of reverse identity crisis. It does so many things really well, yet these things are overshadowed by its even more excellent 3D capabilities. It's by far the most powerful and versatile piece of OSS I've ever used. I'd heavily recommend getting into it if you're a creative in general. It also has a really nice community to help out when you inevitably get lost in the menus.