2 ms·
> That can definitely be a problem in general, but is it likely to crop up in this case? Only issue I can think of is slight loss of precision along big surfac
by NL807 5y ago
> That can definitely be a problem in general, but is it likely to crop up in this case?
Only issue I can think of is slight loss of precision along big surfaces, as partial derivatives will have bigger deltas. It's only a problem if your fragment shader maths is numerically sensitive to such things.
- slavik81 5y agoIt's fine for use in rendering if this is the final shape and it will never be modified. You're just a bit limited in terms of what you can do with it.