3 ms·
Well specifically to the brightness, how much light is going into your eyes when using a VR set relative to, say, a TV? Or a 27-inch monitor close to your face?
by rtpg 5y ago
Well specifically to the brightness, how much light is going into your eyes when using a VR set relative to, say, a TV? Or a 27-inch monitor close to your face?
- growt 5y agoOr the sun/daylight while being outside? I'd guess that's some orders of magnitude more.
- empiricus 5y agoIronically you need to be exposed to the strong light outside (as a child), otherwise you will need glasses.
- kataklasm 5y agoYep, I really regret spensing so much time of my youth indoors in front of a monitor... At age 19 I can experience the loss in sight quality already. It is recommended to spend AT LEAST 2 hours everyday outside in daylight to prevent myopia. I did not follow that recommendation and regret it sorely.
- robbiep 5y agoThe evidence around this appears to be most strong for actually having a long focal distance as being one of the most important factors (as opposed to the lux) - unless the evidence has significantly changed. I mean there’s probably a pretty strong correlation between being outside and having a long focal distance, but my understanding was that when attempting to control for this (ie rise of increase in apartment living, first in Japan and then other Asian cities) its tightly correlated to not focusing on things a long way away
- kataklasm 5y agoYep, that's correct. If you're spending many hours a day in front of a phone or monitor for months or years you'll have accumulated a lot of very short focal length time, so to say.
- meheleventyone 5y agoI’d imagine most discomfort is eye strain rather than brightness. The way VR headsets work right now it’s important to have your eye correctly positioned and the headset adjusted for your own distance between pupils.