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It's also pretty broken for webassembly (which is where such a low-level API like WebGPU is going to have the biggest benefit), since Rust and C/C++ WebGPU bind
by dangerbird2 5y ago
It's also pretty broken for webassembly (which is where such a low-level API like WebGPU is going to have the biggest benefit), since Rust and C/C++ WebGPU bindings tend to fall out of API-compatibility with the browser implementation as Chrome and Firefox release new nightlies