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If you ask people who've been invited to Horizon, I don't feel like any of them would describe it as a game. It honestly couldn't even be classified as a "virtu
by caslon 5y ago
If you ask people who've been invited to Horizon, I don't feel like any of them would describe it as a game. It honestly couldn't even be classified as a "virtual world." Or even something as vague as "an experience." It's certainly not a metaverse. Optimistically, maybe it's a product.
I think it's genuinely the only thing I've seen in VR that's been universally condemned by just about everyone who's ever actually touched it.
- kace91 5y agowhat's the problem with it? Honest question, it's the first time I've heard about Horizon and the site doesn't seem that different to the VR chat videos that continually pop on youtube or the old second life.
- caslon 5y agoThe two biggest complaints I've seen: It's incredibly bug-filled. Not in the sense of, "Oh, this is crashy garbage!" like is par for the course in this space of software, but in the sense of "Wow, there are literal functionality-breaking bugs for nearly every user, albeit consistently different ones for each user on the same hardware." It's hollow. A lack of anything to do may not seem like a big deal, but the only things that people seem to like about it have often been directly cloned from the product tyleo mentioned, and aside from it there's roughly nothing there or worse, downright strange things. It isn't aided by the fact that the design is intentionally more constrained than most of its competitors. There are a bunch of major issues, but the main thing is that it somehow manages to have nothing going for it in a field where none of the competitors are all that good to begin with. Second Life, while being a vastly different thing and not particularly comparable, allows open-source clients. That's pretty big!