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It does indeed sound much better yes. But, that voice was already there a decade ago. It's not... hm. Let me just say that I don't wish to disparage the work do
by okamiueru 5y ago
It does indeed sound much better yes. But, that voice was already there a decade ago. It's not... hm. Let me just say that I don't wish to disparage the work done on those projects, as I do think it is great. Maybe it better illustrates my point by taking a listen to this video which showcases the project I mentioned, as machine learning techniques have progress immensely the last decade: https://www.youtube.com/watch?v=-O_hYhToKoA https://www.youtube.com/watch?v=-O_hYhToKoA
There are of course great benefits to something simple to use. I remember cross-compiling flite to run on a custom android/windows/linux project to generate voice lines intended for a in-game robot companion (nothing came of it though) based on SDL. It probably would not be nearly as feasible to do the same for some dependency-heavy machine learning library.
Now, I haven't done any research to find better examples of projects. I was just surprised how identical the article describes the options, to what was available 12 years ago.