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But thousands of animated characters on screen is pushing the graphics. You can't really do the same in a standard way with an off-the-shelf engine. You put 500
by Aerroon 5y ago
But thousands of animated characters on screen is pushing the graphics. You can't really do the same in a standard way with an off-the-shelf engine. You put 500 animated characters on screen in UE4 and everything is going to crawl to a halt.
RTS games even today limit players to ~200 pop each.