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If development cost is related to size, this 3D shooter game (a technology demonstrator, if you will) is about 100kB: http://www.theprodukkt.com/kkrieger http:/
by dexen 15y ago
If development cost is related to size, this 3D shooter game (a technology demonstrator, if you will) is about 100kB: http://www.theprodukkt.com/kkrieger http://www.theprodukkt.com/kkrieger
100kB including graphics.
Uses procedural texture creation. The group also made available the tool they used for generating those textures.
- ddorian43 15y agoIt's not about the filesize, you have to polish/test/revamp/art/music/code. I have only done 2d games small games and saw how hard it was.
- skrebbel 15y agoIts gameplay sucks. This is because it was made by hobbyists who just couldn't bother spending any more time once the "omfg a good-looking FPS in 96k" effect had been accomplished. Kkrieger has all the problems that the OP highlights: it's half a game.