4 ms·
Client-side analysis allows the game to identify unauthorized access to game state, which is the root cause of most cheating (probably not going to prevent comp
by nx7487 5y ago
Client-side analysis allows the game to identify unauthorized access to game state, which is the root cause of most cheating (probably not going to prevent computer vision aimbots that just analyze frames). It's just a much simpler and effective solution than fine-tuning a statistical model.
- 10000truths 5y agoIf it's running on the client, it can be patched out. Any checks done on the client side can be bypassed. Sure, obfuscation will deter most people from trying to reverse engineer the checks, but all it takes is one person to succeed and distribute their cheat program to others.