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To nitpick, it’s really Steam Play (Proton) + Lutris (for games not available in Steam) + Wine that have already fixed gaming on Linux. With those three you ca
by SkyMarshal 5y ago
To nitpick, it’s really Steam Play (Proton) + Lutris (for games not available in Steam) + Wine that have already fixed gaming on Linux. With those three you can play ~90% of games now. The Steam app is already widely in use, but it remains to be seen how successful Steam Deck will be.
And Linux Desktop is already here, it’s just not evenly distributed. Lots of innovators and early adopters, aka the cool kids, are now on Linux Desktop, including for gaming thanks to the above. It’s only a matter of time till the mainstream and late adopters follow.
- kiawe_fire 5y agoNot to mention, recent work with things like Maui in KDE and the “platform building” nature of Gnome 40+ have lent a growing polish to the desktop experience of both environments. There’s still a lot of work to be done for Linux to reach the hardware and software ubiquity of Windows or the UX polish of MacOS, but I increasingly see a more diverse set of talent, including design talent, lending their experience to the platform. And as more disciplines work on the ecosystem, eventually demand for a more diverse set of software will follow. Combine that with an initially lukewarm reception to Windows 11 so far, and growing privacy concerns on MacOS, and the incentives for an alternative platform are more widespread than they’ve been in a long time. I know “the year of Linux desktops” has been a thing for forever, but it really does feel closer to the tipping point than ever. Doesn’t mean it will definitely happen, but the momentum feels more with it than against it, IMO.