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To add to it, Civ 1 graphics are actually quite beautiful in a pixel art way. With Civ 3, you could use for example a watercolor art pack for the terrain, which
by Gravityloss 5y ago
To add to it, Civ 1 graphics are actually quite beautiful in a pixel art way. With Civ 3, you could use for example a watercolor art pack for the terrain, which was great. And still very legible.
The 3d art just looks like a console game aesthetic - it's extremely kitschy - I guess I'm just not in the target demographic.
- dman 5y agoSame thing happened to Age of Empires and Railroad Tycoon. The 3d versions were never as special to me.
- Gravityloss 5y agoThis was the watercolor terrain pack for civ 3, maybe it was better in my memory. https://forums.civfanatics.com/threads/warpstorm-watercolor-terrain.27787/ https://forums.civfanatics.com/threads/warpstorm-watercolor-... Maybe there could be a "Civ for adults". With just way less content, shorter games and a more mature art style. Civ 1 didn't have: culture, religion, great persons, great works, armies, ranged units, luxuries, strategic resources, building placement, unit xp/promotion. Civ 1 didn't even have an improvement for forest tiles. Civ 1 did have as extra: home city for units. Marine units had to be transported by ship - but that added an interesting mechanic, you had to protect your super important transport loaded with 7 very expensive units. Terrain improvements took a really long time so you had to have multiple settlers work on the same tile. Some superfluous things like fortresses. Small city spam ruined Civ 1.