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Side scrollers have existed since the Apple II on "PCs". I highly doubt that 1991 was the first side scroller on ibm pc. Wolfenstein was not the first 3d fps o
by AtlasBarfed 5y ago
Side scrollers have existed since the Apple II on "PCs". I highly doubt that 1991 was the first side scroller on ibm pc.
Wolfenstein was not the first 3d fps on ibmpc, and certainly not in "PC" land. Skyfox existed on the Apple II, and battlezone likely was ported at some point.
Carmack was fantastic, but again his "requirements" are static and he is a dev team of one.
- mikepurvis 5y agoA lot of early jump & run games worked on a screen-by-screen basis (Prince of Persia, Lode Runner, etc) rather than actually having smooth, NES-style scrolling. In any case, this Wikipedia article [1] backs up that the only real predecessors of Keen on PC were early-80s console ports that were extremely limited in other ways, like having boxy, low color count graphics. [1]: https://en.wikipedia.org/wiki/Side-scrolling_video_game#IBM_PC https://en.wikipedia.org/wiki/Side-scrolling_video_game#IBM_...
- AtlasBarfed 5y agoseadragon on the apple II did scrolling, as did a lot of shmup and shmup ports. I've never written a side scroller so I don't know how much of the gravity/platform mechanic complicates the scrolling, but I imagine it's about the same thing as shmups with hitboxes, sprites, etc.