3 ms·
This is an important idea in game design, even for games that aren't explicitly competitive. What players enjoy doing (i.e. playing to play) should (mostly) co
by ravitation 5y ago
This is an important idea in game design, even for games that aren't explicitly competitive.
What players enjoy doing (i.e. playing to play) should (mostly) converge with what players do to optimize for some goal (i.e. playing to win).