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The way I think about higher dimensions is just by looking what a sphere of radius r looks like in cartesian coordinates x^2 + y^2 = r^2 in 2D x^2 + y^2 + z^2
by ithinkso 5y ago
The way I think about higher dimensions is just by looking what a sphere of radius r looks like in cartesian coordinates
x^2 + y^2 = r^2 in 2D
x^2 + y^2 + z^2 = r^2 in 3D
x^2 + y^2 + z^2 + t^2 = r^2 in 4D
If that leads to some weird behaviors (spheres are very 'spike-y') then so be it, I don't understand why intuition from 3D is important
Things gets 'weirder' in higher dim manifolds but not really, it's only hard if you want to 'see' it in 3d Euclidean
- AnimalMuppet 5y agoWhat do you mean by "spike-y"? That's not how I think of higher dimensional spheres at all.
- ithinkso 5y agoOh they are very spike-y, well, my point in the above post is to just solve the eq but easier 'visualization' would be [0] By the way, this is a similar phenomena to the 'curse of dimensionality' [1] [0] https://www.youtube.com/watch?v=mceaM2_zQd8 https://www.youtube.com/watch?v=mceaM2_zQd8 [1] https://en.wikipedia.org/wiki/Curse_of_dimensionality https://en.wikipedia.org/wiki/Curse_of_dimensionality
- 3pt14159 5y agoMost of the volume is near the edge of the sphere in higher dimensions. Closer to soap bubbles than what we consider to be true spheres.
- lupire 5y agohow is that spikey? how is a soap bubble not a sphere? you mean a pile of spheres od differnt sizes? a hypersphere is a smooth stack of spheres, just as a sphere is a smooth pile of circles.
- jjgreen 5y agoDimension 2, put 4 circles radius 1 at (1, 1), (-1, 1), (1, -1), (-1, -1). In the centre, put the largest circle you can. Then from the outside, you can't "touch" the inner circle. Dimension 3, put 8 spheres radius 1 at (1, 1, 1), ... Then from the outside you can touch the inner sphere (and it's a bit bigger). Once you get to a certain dimension (10 IIRC), the inner sphere is no longer in the convex hull of the outer spheres, it is "poking out" of the arrangement. Spiky like that.
- sorokod 5y agoHow does that help you?
- ithinkso 5y agoIt helps me in the sense that if some object is moving (I can artificially make it move for the sake of the argument) then I just change it's coordinates instead o how it 'would look like to m eyes', I don't know, that makes me sleep easier
- tgb 5y agoIt's often repeated but describing spheres as "spikey" isn't right at all. The argument made is that they seem spikey in rectangular coordinates. But that's actually a statement about cubes, which are spikey. That's easy to see even just considering 2 and 3 dimensions : the corner of a cube is better for stabbing than a side. But the sphere is rotationally symmetric in all dimensions and is not spikey in the least bit.