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Interesting. So the more risk...more ways to fail...more suffering produces narratives...religion -> religious wars -> drama -> fun. Thanks for the categories.
by ksia 5y ago
Interesting. So the more risk...more ways to fail...more suffering produces narratives...religion -> religious wars -> drama -> fun.
Thanks for the categories. Havent thought about the differences too much before.
- p1necone 5y agoI think also because of that rich possibility for failure, heroic successes are also much more interesting tales in those same games.