3 ms·
With Noita another narrative aspect of the game is the extremely hidden lore and extra game mechanics. They are never explained and the developers encouraged pl
by cdirkx 5y ago
With Noita another narrative aspect of the game is the extremely hidden lore and extra game mechanics. They are never explained and the developers encouraged players to work together to figure it out. I believe they even encouraged datamining and manipulating game files as part of the "powers" of your knowledge seeking alchemist.
(mild spoilers)
Once you figure out that the world is actually much bigger than the normal levels you go through the game also has a big exploration element: you not only need to find spells to defeat enemies, but also to traverse the terrain and access secrets. There are cryptic messages hidden in places behind terrain, hidden combinations of liquids that have powerfull effects, secret artifacts that have to be interacted with in a certain way.
Nowadays if you see someone playing this game online you'll see them do all these things, know where to go and what to do. But when the game just came out almost none of this was known; people had to figure things out on their own and worked together in the Noita lore discord. I really liked being a part of it.