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For a wider context on current/future state of cinema and TV, I read this choice quote in a WSJ article[0] yesterday: “Hollywood has taken notice that younger
by carrozo 5y ago
For a wider context on current/future state of cinema and TV, I read this choice quote in a WSJ article[0] yesterday:
“Hollywood has taken notice that younger generations are spending less time consuming movies and television. A recent study by Deloitte said that Gen Zers—defined as ages 14 to 24—prefer playing videogames, listening to music, browsing the internet and scrolling through social media in their leisure time over watching movies and TV at home. Every older generation ranked movies and TV as their top entertainment option.”
[0]: https://www.wsj.com/articles/hollywood-embraces-tiktok-stars-for-tv-film-projects-11631971638 https://www.wsj.com/articles/hollywood-embraces-tiktok-stars...
- slightwinder 5y agoKinda ironic to be alive in a golden age of fictional content, and instead "wasting" time with trash content. But it's understandable, as in that age discovering the world and finding your place is more important than entertainment. And the addiction of low-quality social media stuck content is also a serious matter as I learned for myself last year. I never cared much for Social media or youtube, but getting stuck at home, away from people, I learned to understand those stuff and dropped Netflix & co. surprisingly fast. It will be interesting to see how that generation will develop in the next decades...when they settle in their life, understand the bad sides of social media better, focus on new things.
- jeroenhd 5y agoActually, I think the "trash" content is actually a sign that we're all putting way too much importance in big movies. Large video games like Skyrim or Fallout or GTA are no different from a Hollywood production except for visual quality. The story telling is not far removed from minor and some major movies, but instead of passively observing the story you can actively take part in it. There are artsy games for those who would watch complex cinema, there are games that can be played as a sequence of action scenes, there are comedy games, the list goes on. Previously, everyone who'd much rather interact with their fiction would be stuck in the cinema, but these days that's no longer relevant. Memes on social media show that you don't need an epic story to get fiction or a shared perspective among a large group of people. People can get the same joy out of a drawing of a green frog or a hidden "Loss" that they'd previously get out of a Monty Python reference. Cross-cultural borders have been opened by the internet the same way movies and TV did many decades ago. There's also the specificity that the internet brings us. If you were living in a small town and had a passion for building wooden crossbows, there'd be nobody to discuss your hobby with and no way to find them. You could run classifieds, but there's no way you'd reach someone in Canada about this stuff. Now with YouTube you're one search query away from a world of people who share the exact same niche. Mass media is made for the masses, and designed to resonate at least a little with as many people as possible. Social media allows media to be made for a tiny subset while still gaining attention. Sure, it won't make millions or billions, but it'll connect people who'd otherwise thought they were the only people who'd enjoy a certain type of thing. The internet and the age of interactive media has brought us a culture in which we can participate in rather than be a passive observer of. I think this is part of reason for all of the friction against copyright laws that exists these days; covers, re-enactment, let's plays and other such content is being claimed as copyright violation by the big media companies while the people participating in them see them as ways to express themselves and add to the worldwide culture that's grown around certain media. I think the next generation will grow up with a mindset completely foreign to my own, accepting being recorded at all time, accepting that anything you say as a teenager can cost you your job fifty years down the line. The omnipresence of tracking and other invasions of privacy as well as the fact that a few large, American tech companies have unopposed control over your life will shape young generations in an interesting but kind of scary way.
- sidlls 5y agoI'm GenX, so most of my entertainment comes from older video games and movies. And I have an incredibly jaded view of the narcissism of social media. I recently started dating a Gen-Zer. This guy is all about TikTok, Snapchat, Instagram, and any other similar social media you can think of. A lot (most) of it is pure garbage, but there are some real gems out there (especially music). I still think it's a bunch of narcissistic nonsense and there's too much garbage to wade through to make it worth it. But over time it might not be that way.