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> The Mandalorian ... using almost no CGI Um.... Edit: Just to elaborate, I'll note that when the first JJ film came out a lot of people's take was "thank God
by Joeboy 5y ago
> The Mandalorian ... using almost no CGI
Um....
Edit: Just to elaborate, I'll note that when the first JJ film came out a lot of people's take was "thank God it's not an awful VFX fest like the prequels", despite it actually being vastly more VFX heavy. It's funny seeing this repeated.
- hef19898 5y agoThe Mandalorian used CGI for sure. Background and a lot of other stuff was screens, as opposed to green screen, so. and it showed, the set was way more realistic than a pure CGI one. also, it had much less boom and bang for the effects only in it.
- Joeboy 5y agoIt's basically souped-up rear projection[1], which suits the "classic western" feel of the material really well. I'm not sure it's exactly "more realistic" - maybe we're just less used to seeing that look in 2021. [1] https://www.youtube.com/watch?v=Iy68UCbcP3o&t=460s https://www.youtube.com/watch?v=Iy68UCbcP3o&t=460s Edit: To be clear this aspect is really about the way the elements are combined, rather than the way they're generated. The way they're generated is with vast amounts of CGI.
- acomjean 5y agoThey apparently did a lot of the cgi in real time with an curved led wall and some version of unreal engine. They track the camera position so they can move the image on the screen to match properly and They only render high resolution what’s in the camera viewport and the other stuff just provides some nice realistic ambient light. ILM video: https://youtu.be/gUnxzVOs3rk https://youtu.be/gUnxzVOs3rk https://arstechnica.com/gaming/2020/02/the-mandalorian-was-shot-on-a-holodeck-esque-set-with-unreal-engine-video-shows/ https://arstechnica.com/gaming/2020/02/the-mandalorian-was-s...
- deleted 5y ago[deleted]