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No single course, method, or resource is going to do it for everyone. IMHO (7 year old, at it since ~5) start with co-op games that include logic elements. An
by contingencies 5y ago
No single course, method, or resource is going to do it for everyone.
IMHO (7 year old, at it since ~5) start with co-op games that include logic elements. An early one we loved is Koala Kids on Steam. Co-op + game = engagement guarantee.
From there I believe it's good to mix it in with maths learning. So with counting by X do a physical abacus and transfer the same process to an LED or similar screen-based sequence with programming.
Once the code shows the same sequence, change the code to calculate the answer to questions. Show how much faster it is to use the code version to figure things out.
Show how you can program a function to solve a type of homework question. Reward working functions above individual solutions.
Move gaming to more logic puzzle things, stuff that includes sequences, like Human Resource Machine, variants of the old "robot pushes blocks around", etc. When Shenzhen IO is engaging, you've won (we're not there yet).