4 ms·
Yeah. The problem with them is that using double-double based methods gives you 104 bits of precision that works with vectorization (and therefore is faster tha
by adgjlsfhk1 5y ago
Yeah. The problem with them is that using double-double based methods gives you 104 bits of precision that works with vectorization (and therefore is faster than x87).
- gpderetta 5y agoI assume double-double would be the emulated __float128 type in GCC (or hand written equivalent)? Can GCC vectorize it or it needs to be done by hand?